Friday, 4 January 2013
Fire Down Below
signifying a emergence from death into life
20.14, 4.01.12.
human 'bars', formed by the limbs of other dancers, and the use of fire in the performance of limbo
using Caribbean rhythms to respond to the emerging craze
"Limbo Rock" recorded by Chubby Checker
How low can you go?
they go under the stick as an icebreaker
trial and error platform death, getting harder and harder and becoming diabolical, with a surprisingly poignant (albeit somewhat abrupt) end
You get to die in all sorts of gruesome ways. Stabbed by a giant spider leg, crushed by flaming rocks, impaled on sharp spikes, each one rather spectacular and at times incredibly icky. It’s quite impressive how “alive” some ambient sounds and a flat 2D background can make death become
What you see is what you get. Limbo is one long side-scrolling scene. No cut scenes whatsoever, no voiceovers, no screens loading, no nothing. Just a little boy running and jumping and climbing and swinging, seemingly in search of something
As well as the jumping, etc., there are some fairly elaborate environmental manipulations required. One involves trapping a hamster type critter in a giant wheel in order to generate power which makes it rain, allowing you to manipulate a pipe to fill a reservoir with rainwater runoff which will allow you to leap onto a floating log and then hop across to the other side of the chasm
Speaking of which, watch the little burst of bubbles if you do slowly sink to the bottom of a watery grave. Or squirm as the large circular saw crunches its way through the dismembered bits and pieces if you fail to judge your jump properly
There are other “people” in the first part of the game, none of them friendly, but they are certainly of use. There is more than one way to trigger a trap, and dead or alive, so long as it isn’t you, it doesn’t matter who it is. So put aside your squeamish tendencies and lure them on
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